Against the Clock
v1.6.020 Sep 2026RiftCommand team

Easy voyages do not stay easy. The more you fly, the sharper the briefings.
Some missions now come with a clock, and every order spends time from it. Waiting is a choice too.
In plain words
- Missions grow harder as you gain experience.
- Timed missions show a clock. Each order spends some of it.
- Missions show their rules at the top before you begin.
Cost: nothing. The clock is mission time, never orders or energy.