
v1.24.0 · 3 Nov 2026
A Clearer Ship
One game shell with the same menu everywhere, a bridge with one action, and a debrief that opens on a summary
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Every change to the game, told from the bridge
Each update tells what changed aboard, with a plain summary of what it means for you. For what is happening in the galaxy itself, read the News.

v1.23.0 · 19 Oct 2026
Earn Coins by flying, spend them at the dock, and see which sectors run short of supplies
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v1.22.0 · 18 Oct 2026
Docks, farms, mines and wards, a landing party on the ground, and the chart shows what each sector holds
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v1.21.0 · 17 Oct 2026
The whole galaxy on one chart: who holds what, what is stirring, and a course set from the table
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v1.20.0 · 16 Oct 2026
The debrief shows your mission in pictures, faction changes come grouped, and no screen waits blank
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v1.19.0 · 15 Oct 2026
Your officers earn experience, your quarters keep what you collect, and the next lead is yours to pick
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v1.18.0 · 14 Oct 2026
Every captain now has a public service record: ribbons, Legends, ships and the officers remembered
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v1.17.0 · 13 Oct 2026
One mission a day for every captain, a free mission every day, and a note when it is ready
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v1.16.0 · 12 Oct 2026
The view outside drifts, your ship floats, and every report opens on where you stand
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v1.15.0 · 10 Oct 2026
Shorter, plainer reports, a stated goal, and every strange name one touch away
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v1.14.0 · 7 Oct 2026
Ask the ship's computer about your ship, your crew and the galaxy, mid-mission
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v1.13.0 · 5 Oct 2026
The ship's doctor now has the last word
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v1.12.0 · 2 Oct 2026
Choose a public name, make the news on the Tightbeam, and become a Legend
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v1.11.0 · 1 Oct 2026
One shared galaxy that every captain's missions move, with Fleet Orders and seasons
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v1.10.0 · 29 Sep 2026
Rise through the ranks and refit your ship
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v1.9.0 · 26 Sep 2026
A clear verdict at the end, and consequences that follow you into the next mission
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v1.8.0 · 24 Sep 2026
Each officer carries a personal story that unfolds across missions
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v1.7.0 · 23 Sep 2026
Officers can be wounded or lost; the fallen are remembered, and replacements earn their place
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v1.6.0 · 20 Sep 2026
Missions grow harder as you do, and some run on a clock
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v1.5.0 · 18 Sep 2026
Your officers speak aloud, with captions and the pace you choose
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v1.4.0 · 16 Sep 2026
See what each choice puts at risk before you make it
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v1.3.0 · 13 Sep 2026
Ask your officers before you commit; a few questions between orders cost nothing
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v1.2.0 · 12 Sep 2026
Travel between sectors, and the sector you choose shapes the missions you are offered
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v1.1.0 · 10 Sep 2026
Daily energy for free captains; plans differ only in orders and crew size
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v1.0.0Launch · 7 Sep 2026
The full launch: everything new in 1.0, in one place
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v0.2.0 · 23 Jul 2026
Route the reactor's power between systems, and feel it in how your orders land
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v0.1.0 · 21 Jul 2026
Damage and repairs stay with your ship from one mission to the next
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v0.0.0First voyage · 18 Jul 2026
The first voyage: your ship, a crew drawn from five species, and orders that change the story
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